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  <titleInfo>
    <title>Foundations of Qt development</title>
  </titleInfo>
  <name type="personal">
    <namePart>Thelin, Johan.</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
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    <place>
      <placeTerm type="text">Berkeley, CA</placeTerm>
    </place>
    <place>
      <placeTerm type="text">New York</placeTerm>
    </place>
    <publisher>Apress</publisher>
    <publisher>Distributed to the book trade worldwide by Springer-Verlag New York</publisher>
    <dateIssued>c2007</dateIssued>
    <dateIssued encoding="marc">2007</dateIssued>
    <issuance>monographic</issuance>
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  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xxi, 528 p. : ill. ; 24 cm.</extent>
  </physicalDescription>
  <abstract>Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. The book is focused on teaching you to write your own code in addition to using existing code. And common areas of confusion are identified, addressed, and answered. You'll learn everything you need to know to get up and running fast, including: Widgets and layouts (including creating your own widgets); dialog boxes and windows, the Interview framework (models and views), drawing and printing, internationalizing and localizing Interacting with files, streams, and XML, working with databases, networking, unit testing with Qt, utilizing Qt as a rapid application development tool, building and using plug-ins, utilizing timers and threading.</abstract>
  <tableOfContents>Part : Getting to know Qt -- The Qt way of C++ -- Rapid application development using Qt -- Widgets and layouts -- The main window -- Part 2: The Qt building blocks -- The model-view framework -- Creating widgets -- Drawinig and printing Files, streams, and XML -- Providing help -- Internationalization and localization -- Plugins -- Doing things in parallel -- Databases -- Netwworking -- Building Qt projects -- Unit testing -- Part 3: Appendixes -- Third-party tools -- Containers, types, and macros.</tableOfContents>
  <note type="statement of responsibility">Johan Thelin.</note>
  <note>Includes index.</note>
  <subject authority="lcsh">
    <topic>Computer programming</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Graphical user interfaces (Computer systems)</topic>
  </subject>
  <subject authority="lcsh">
    <topic>C++ (Computer program language)</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Programming languages (Electronic computers)</topic>
  </subject>
  <classification authority="lcc">QA76.6 .T4457 2007</classification>
  <classification authority="ddc">005.133</classification>
  <relatedItem type="series">
    <titleInfo>
      <title>Expert's voice in open source</title>
    </titleInfo>
  </relatedItem>
  <identifier type="isbn">9781590598313 (pbk.)</identifier>
  <identifier type="isbn">1590598318 (pbk.)</identifier>
  <identifier type="lccn">2008295709</identifier>
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    <recordChangeDate encoding="iso8601">20140303151846.0</recordChangeDate>
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